More Status
Hello! π Iβve managed to get basic object collision and character states working! Any ideas how to normalize imported VRM meshes in three.js coordinate space? My Z position is way off. π Onward!
This post is licensed under CC BY 4.0 by the author.
There are currently no comments on this article, be the first to comment below!
Add a Comment
Please be respectful! Comments may be removed at any time. π§ββοΈ